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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T03:02:49+00:00 2026-05-24T03:02:49+00:00

I would like to add special gestures to my application. For example, if the

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I would like to add special gestures to my application.

For example, if the user will swipe an X on the screen, I want to treat it as delete, or if the user will swipe a V – I want to treat it as confirm.

I was thinking of subsclassing one of the UIGesture classes, but not sure how to detect what I need.

UPDATE: I found an example for the checkmark gesture (http://conceitedcode.com/2010/09/custom-gesture-recognizers/), but no clue how to implement the X one.

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  1. Editorial Team
    Editorial Team
    2026-05-24T03:02:50+00:00Added an answer on May 24, 2026 at 3:02 am

    You cant really recognize an “X”, that would be 2 gestures. You would have to do some kind of gesture saver to see if the previous one was a diagonal stroke, and if this one is one… and all kinds of madness. You could do something like diagonally down, straight up, and then diagonally down the other direction. Ill leave that code to you 😛

    But, what you want to do is subclass UIGestureRecognizer. Here is some documentation on it. You need to implement the following methods:

    - (void)reset;
    - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
    - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
    - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;
    

    This is the code used to recognize a “V” gesture.

    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
        [super touchesMoved:touches withEvent:event];
    
        if ([self state] == UIGestureRecognizerStateFailed) 
            return;
    
        CGPoint curr = [[touches anyObject] locationInView:self.view];
        CGPoint prev = [[touches anyObject] previousLocationInView:self.view];
    
        if (!strokeUp) {
            // upstroke has increasing x value but decreasing y value
            if (curr.x >= prev.x && curr.y <= prev.y) {
                strokeUp = YES;
            } else {
                [self state] = UIGestureRecognizerStateFailed;
            }
        }
    }
    
    - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
        [super touchesEnded:touches withEvent:event];
    
        if (([self state] == UIGestureRecognizerStatePossible) && strokeUp) {
            [self state] = UIGestureRecognizerStateRecognized;
        }
    
    }
    

    That should get you pointed in the right direction, good luck.

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