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Home/ Questions/Q 701505
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T03:37:03+00:00 2026-05-14T03:37:03+00:00

I would like to be able to write: cout << enumalpha << Monday; and

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I would like to be able to write:

cout << enumalpha << Monday;

and get printed on console:

Monday

P.S. Monday is an enum type.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T03:37:04+00:00Added an answer on May 14, 2026 at 3:37 am

    Okay, let’s go all preprocessor then 🙂

    Intended way of use:

    DEFINE_ENUM(DayOfWeek, (Monday)(Tuesday)(Wednesday)
                           (Thursday)(Friday)(Saturday)(Sunday))
    
    int main(int argc, char* argv[])
    {
      DayOfWeek_t i = DayOfWeek::Monday;
      std::cout << i << std::endl;            // prints Monday
    
      std::cin >> i >> std::endl;             // reads the content of a string and
                                              // deduce the corresponding enum value
    }
    

    Dark magic, involving the helpful Boost.Preprocessor library.

    #include <boost/preprocessor/cat.hpp>
    #include <boost/preprocessor/stringize.hpp>
    #include <boost/preprocessor/seq/enum.hpp>
    #include <boost/preprocessor/seq/for_each.hpp>
    
    #define DEFINE_ENUM_VAL_TO_STR(r, data, elem)                      \
       case BOOST_PP_CAT(data, BOOST_PP_CAT(::, elem)):                \
        return out << BOOST_PP_STRINGIZE(elem);
    
    #define DEFINE_ENUM_STR_TO_VAL(r, data, elem)                      \
       if (s == BOOST_PP_STRINGIZE(elem))                              \
       { i = BOOST_PP_CAT(data, BOOST_PP_CAT(::, elem)) ; } else
    
    
    #define DEFINE_ENUM(Name, Values)                                  \
       struct Name {                                                   \
         enum type {                                                   \
           Invalid = 0,                                                \
           BOOST_PP_SEQ_ENUM(Values)                                   \
         };                                                            \
       };                                                              \
       typedef Name::type Name##_t;                                    \
       std::ostream& operator<<(std::ostream& out, Name##_t i) {       \
        switch(i) {                                                    \
          BOOST_PP_SEQ_FOR_EACH(DEFINE_ENUM_VAL_TO_STR, Name, Values)  \
        default: return out << "~"; } }                                \
       std::istream& operator>>(std::istream& in, Name##_t& i) {       \
         std::string s; in >> s;                                       \
         BOOST_PP_SEQ_FOR_EACH(DEFINE_ENUM_STR_TO_VAL, Name, Values)   \
         { i = Name##::Invalid; } }
    

    There are better ways, personally I use this little macro to store that all in a nicely sorted vector of pairs, static for the type, it also allows me to iterate through the values of the enum if the mood (or need) strikes 🙂

    It’s quite unfortunate though there is no support in the language for that. I would prefer if there was, enum are quite handy for codesets…

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