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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T00:48:24+00:00 2026-05-15T00:48:24+00:00

I would like to combine bitmaps to one texture and apply it to a

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I would like to combine bitmaps to one texture and apply it to a cylindric primitive.
The cylinder will be rotating or better: the texture should moving along the cylindric-surface and therefor you should see only one (up to 3 textures at the same time).
For better understanding: it’s my intention to create somehow a poster-pillow with a undefined number of posters on it. By clicking on the pillow, it should rotate to the next poster but you will see always parts of the previous/next poster.

My question is: How can I load the texture dynamically but also how to combine, load/unload posters on the run ?

Thanks in advance

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  1. Editorial Team
    Editorial Team
    2026-05-15T00:48:25+00:00Added an answer on May 15, 2026 at 12:48 am

    I’m not very familiar with papervision, but I’d look into simply supplying a BitmapData as texture, then you should be able to change that bitmap elsewhere in your app and have the texture update on the fly.

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