I would like to draw text on a canvas using the Canvas.drawText call for a game application, and later be able to scale it as if it was a bitmap object. I do not want to dynamically change its font size, but I want to scale it applying an affine transform.
Is it possible? I cannot find an adequate API call in the documentation.
Thank you!
Using Matrix you can scale it and that apply the matrix tranformation to the canvas with Canvas.concat(Matrix m) . Do this before drawing the text onto the canvas.