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Home/ Questions/Q 4085840
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T18:38:20+00:00 2026-05-20T18:38:20+00:00

I would like to have an array dynamically generated by keypress, then have different

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I would like to have an array dynamically generated by keypress, then have different JavaScript objects listening to changes in that array. For example, in games, pressing LEFT/RIGHT/UP/DOWN would store those 4 values in the array, which can be executed by different objects listening in to that array.

Is this a good approach? And if it is, how to go about setting up listeners to that array?

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  1. Editorial Team
    Editorial Team
    2026-05-20T18:38:21+00:00Added an answer on May 20, 2026 at 6:38 pm

    You’re probably not looking into using a simple Array, but your custom implementation that applies the Observer pattern. The other (bad) alternative would be to poll changes to the array with a timer, but that doesn’t seem feasible for a game.

    Actually, since you’re writing a game, I would assume that you’ll have a game loop that runs on a timer. Each interested object could simply read from the array in each update cycle. There is probably no need to push real-time changes to these objects. Unless, of course, you can’t afford to lose any key strokes — in which case you could buffer the keys in a more complex structure than a simple Array.

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