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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T21:55:39+00:00 2026-05-26T21:55:39+00:00

I would like to implement a feature in my application that allows the user

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I would like to implement a feature in my application that allows the user to use the app for two weeks, then forces the user to do an in-app purchase, or the app no longer works. Is there a way to do this? Here were a couple of options I thought of (that I don’t really like)

  • submit an update after two weeks that has in app purchasing as a must (I don’t like this option because it seems like a good way to piss off users)

  • use a timer, but I don’t want to force the app to run in the background for two weeks just to keep an accurate count of the two weeks.

Any better suggestions?

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  1. Editorial Team
    Editorial Team
    2026-05-26T21:55:39+00:00Added an answer on May 26, 2026 at 9:55 pm

    Can’t you store the current time (eg. System.currentTimeInMillis()) in Flash (SharedPreference) the first time the application runs?
    And trigger the in-app purchase whenever the current time is 14 days after the stored value?

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