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Home/ Questions/Q 7588431
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T19:55:06+00:00 2026-05-30T19:55:06+00:00

I would like to implement a variation on the Map of Sets collection that

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I would like to implement a variation on the “Map of Sets” collection that will be constantly accessed by multiple threads. I am wondering whether the synchronization I am doing is sufficient to guarantee that no issues will manifest.

So given the following code, where Map, HashMap, and Set are the Java implementations, and Key and Value are some arbitrary Objects:

public class MapOfSets {
    private Map<Key, Set<Value>> map;

    public MapOfLists() {
        map = Collections.synchronizedMap(new HashMap<Key, Set<Value>());
    }

    //adds value to the set mapped to key
    public void add(Key key, Value value) {
        Set<Value> old = map.get(key);

        //if no previous set exists on this key, create it and add value to it
        if(old == null) {
            old = new Set<Value>();
            old.add(value);
            map.put(old);
        }
        //otherwise simply insert the value to the existing set
        else {
            old.add(value);
        }
    }

    //similar to add
    public void remove(Key key, Value value) {...}

    //perform some operation on all elements in the set mapped to key
    public void foo(Key key) {
        Set<Value> set = map.get(key);

        for(Value v : set)
            v.bar();
    }
}

The idea here is that because I’ve synchronized the Map itself, the get() and put() method should be atomic right? So there should be no need to do additional synchronization on the Map or the Sets contained in it. So will this work?

Alternatively, would the above code be advantageous over another possible synchronization solution:

public class MapOfSets {
    private Map<Key, Set<Value>> map;

    public MapOfLists() {
        map = new HashMap<Key, Set<Value>();
    }

    public synchronized void add(Key key, Value value) {
        Set<Value> old = map.get(key);

        //if no previous set exists on this key, create it and add value to it
        if(old == null) {
            old = new Set<Value>();
            old.add(value);
            map.put(old);
        }
        //otherwise simply insert the value to the existing set
        else {
            old.add(value);
        }
    }

    //similar to add
    public synchronized void remove(Key key, Value value) {...}

    //perform some operation on all elements in the set mapped to key
    public synchronized void foo(Key key) {
        Set<Value> set = map.get(key);

        for(Value v : set)
            v.bar();
    }
}

Where I leave the data structures unsynchronized but synchronize all the possible public methods instead. So which ones will work, and which one is better?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T19:55:07+00:00Added an answer on May 30, 2026 at 7:55 pm

    The first implementation you posted is not thread safe. Consider what happens when the add method is accessed by two concurrent threads with the same key:

    1. thread A executes line 1 of the method, and gets a null reference because no item with the given key is present
    2. thread B executes line 1 of the method, and gets a null reference because no item with the given key is present — this will happen after A returns from the first call, as the map is synchronized
    3. thread A evaluates the if condition to false
    4. thread B evaluates the if condition to false

    From that point on, the two threads will carry on with execution of the true branch of the if statement, and you will lose one of the two value objects.

    The second variant of the method you posted looks safer.


    However, if you can use third party libraries, I would suggest you to check out Google Guava, as they offer concurrent multimaps (docs).

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