I would like to invoke heavy duty method dowork on a separate thread and kill it if its taking longer than 3 seconds. Is there any problem with the following code?
class Class1
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
Console.WriteLine("starting new thread");
Thread t = new Thread(new ThreadStart(dowork));
t.Start();
DateTime start = DateTime.Now;
TimeSpan span = DateTime.Now.Subtract(start);
bool wait = true;
while (wait == true)
{
if (span.Seconds > 3)
{
t.Abort();
wait = false;
}
span = DateTime.Now.Subtract(start);
}
Console.WriteLine("ending new thread after seconds = {0}", span.Seconds);
Console.WriteLine("all done");
Console.ReadLine();
}
static void dowork()
{
Console.WriteLine("doing heavy work inside hello");
Thread.Sleep(7000);
Console.WriteLine("*** finished**** doing heavy work inside hello");
}
}
If it were me, I’d use the
Thread.Join()overload that takes a milliseconds parameter. (Or the one that takes a TimeSpan.) It’s cleaner and involves fewer lines of code.Or, like Matti said, put the timing logic inside threaded process and have it self-destruct.