I would like to make a simple game in Java that has already been designed. I just need a way to draw sprites, etc. It doesn’t have to be anything complicated. What would be the first choice you’d recommend for this?
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I would heavily suggest you go with a sprite system built on top of OpenGL, like Slick2D or libgdx. Java 2D graphics drawing is too slow to be used for sprite-based games without major headaches. I speak from bitter experience.