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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T12:43:45+00:00 2026-05-27T12:43:45+00:00

I would like to make an iPhone app supporting Portrait & PortraitUpsideDown using cocos2d-iPhone

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I would like to make an iPhone app supporting Portrait & PortraitUpsideDown using cocos2d-iPhone 1.0. Is it possible for cocos2d-iPhone to auto-rotate?

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  1. Editorial Team
    Editorial Team
    2026-05-27T12:43:46+00:00Added an answer on May 27, 2026 at 12:43 pm

    Yes.

    Do you also want to know how? Open the GameConfig.h in a newly created Cocos2D project and make sure autorotation is enabled and set to use the UIViewController. Then edit the RootViewController to return the interface orientations supported by your device.

    On the other hand, and I don’t get tired of saying this, you could just use Kobold2D. There you can edit these settings in the config.lua file:

    DeviceOrientation = DeviceOrientation.Portrait,
    AutorotationType = Autorotation.UIViewController,
    ShouldAutorotateToLandscapeOrientations = NO,
    ShouldAutorotateToPortraitOrientations = YES,
    

    That sets the default orientation to portrait, allows autorotation using the UIViewController and restricts rotation to the two Portrait orientations. That’s it.

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