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Home/ Questions/Q 3723826
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T06:24:58+00:00 2026-05-19T06:24:58+00:00

I would like to move some point a in two dimensional search space to

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I would like to move some point a in two dimensional search space to another point b with some stepsize (_config.StepSize = 0.03).

Point a = agent.Location;
Point b = agentToMoveToward.Location;

//---    important        
double diff = (b.X - a.X) + (b.Y - a.Y);
double euclideanNorm = Math.Sqrt(Math.Pow((b.X - a.X), 2) + Math.Pow((b.Y - a.Y), 2));
double offset = _config.StepSize * ( diff / euclideanNorm );

agent.NextLocation = new Point(a.X + offset, a.Y + offset);
//---

Is it correct?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-19T06:25:00+00:00Added an answer on May 19, 2026 at 6:25 am

    Assuming you mean you want to move one point towards another point and assuming your step size has distance units, then no, your calculation is not correct.

    The correct formula is:

    • nextLocation = a + UnitVector(a, b) * stepSize

    In C#, using just a simple Point class and the Math library, this looks like:

    public Point MovePointTowards(Point a, Point b, double distance)
    {
        var vector = new Point(b.X - a.X, b.Y - a.Y);
        var length = Math.Sqrt(vector.X * vector.X + vector.Y * vector.Y);
        var unitVector = new Point(vector.X / length, vector.Y / length);
        return new Point(a.X + unitVector.X * distance, a.Y + unitVector.Y * distance);
    }
    

    Edit: Updated code as per TrevorSeniors suggestion in comments

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