Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8778427
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T19:32:10+00:00 2026-06-13T19:32:10+00:00

I would like to overload operator* for matrix – vector multiplication. Here are my

  • 0

I would like to overload operator* for matrix – vector multiplication. Here are my Vector and Matrix classes:

class Vec2
{
  public:
    Vec2(){}
    Vec2(const RealNumber& a, const RealNumber& b)
    {
      a_ = a; b_ = b;
    }

    Vec2& operator =  (const Vec2& B)
    {
      a_ = B.a_;
      b_ = B.b_;
      return(*this);
    }

    void a(const RealNumber& a){
      a_ = a;
    }

    void b(const RealNumber& b){
      b_ = b;
    }

    const RealNumber a(void){
      return(a_);
    }

    const RealNumber b(void){
      return(b_);
    }

  private:
    RealNumber a_,b_;
};

and matrix class:

class Mat2x2
{
  public:
    Mat2x2(){}
    Mat2x2(const RealNumber& a,
           const RealNumber& b,
           const RealNumber& c,
           const RealNumber& d)
    {
      a_ = a; b_ = b; c_ = c; d_ = d;
    }

    Mat2x2& operator =  (const Mat2x2& B)
    {
      a_ = B.a_;
      b_ = B.b_;
      c_ = B.c_;
      d_ = B.d_;
      return(*this);
    }

    const RealNumber a(void){
      return(a_);
    }

    const RealNumber b(void){
      return(b_);
    }

    const RealNumber c(void){
      return(c_);
    }

    const RealNumber d(void){
      return(d_);
    }
    // compile time problem with this overloading function
    const Vec2 operator * (const Vec2& B) const {
      Vec2 result;
      result.a(this->a_*B.a()+this->b_*B.b());
      result.b(this->c_*B.a()+this->d_*B.b());
      return result;
    }    

  private:
    RealNumber a_,b_,c_,d_;
};

I compile the code with g++ and get the following error:

error: passing ‘const rln::Vec2’ as ‘this’ argument of ‘const rln::RealNumber rln::Vec2::a()’ discards qualifiers [-fpermissive]

I cannot figure out how to solve the problem.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-13T19:32:11+00:00Added an answer on June 13, 2026 at 7:32 pm

    Make your accessor functions const, like so:

    RealNumber a() const { return a_; }
    //             ^^^^^
    

    (Incidentally, there’s no need for making the return value const; in fact, that’s a deprecated pattern in C++11. Just keep it simple.)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I would like to overload the + operator of iterator in list class, something
I have typedef std::string OrderID; I would like to overload the operator ++ for
I have a specific class C and I would like to overload some math
I have a class, Matrix, i would like when print is called on this
I would like to overload the operator<< to allow it to work with shared_ptr
I would like to overload the (/) operator in F# for strings and preserve
I have a class which contains a few boost::numeric::ublas::matrix's within it. I would like
I have a typedef inside a class and I would like to overload the
is there any way to overload the dot-operator . We would like to use
Specifically, I would like to create an Array class and would like to overload

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.