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Home/ Questions/Q 3878650
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T22:38:12+00:00 2026-05-19T22:38:12+00:00

I would like to start making my application’s 64bit, however, I am not sure

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I would like to start making my application’s 64bit, however, I am not sure on the changes I should make on my sln and vsproj files. What changes should I make to my sln and vsproj to make them 64bit?

On the same note, are there changes to the default sln or project file that are good for game development? I am using Visual Studio 2010.

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  1. Editorial Team
    Editorial Team
    2026-05-19T22:38:12+00:00Added an answer on May 19, 2026 at 10:38 pm

    To add to what was said before, make sure you understand why you need 64-bit support. In most cases you won’t need access to larger memory allocations. Also, be aware that there will be x86/x64 P/Invoke compatibility problems (if you plan on using third-party unmanaged assemblies – in case you are working with managed C++).

    For more information, read what Scott Hanselman has to say about this. Also, just as a sidenote, I would recommend reading this blog post that explains some of the migration ideas.

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