I would like to store pointers to a Base class in a vector, but then use them as function arguments where they act as a specific class, see here:
#include <iostream>
#include <vector>
class Base {};
template<class T>
class Derived : public Base {};
void Foo(Derived<int>* d) {
std::cerr << "Processing int" << std::endl;
}
void Foo(Derived<double>* d) {
std::cerr << "Processing double" << std::endl;
}
int main() {
std::vector<Base*> vec;
vec.push_back(new Derived<int>());
vec.push_back(new Derived<double>());
Foo(vec[0]);
Foo(vec[1]);
delete vec[0];
delete vec[1];
return 0;
}
This doesn’t compile:
error: call of overloaded 'Foo(Base*&)' is ambiguous
Is it possible to make it work? I need to process the elements of the vector differently, according to their int, double, etc. types.
You’ll need to use method polymorphism, as it’s dynamic, rather than function overloading, which is static (compile-time). To overload on a templated type, you’ll need to use template specialization.
Example: