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Home/ Questions/Q 8839125
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T10:10:12+00:00 2026-06-14T10:10:12+00:00

I would like to store the user’s mouse click position on two variables float

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I would like to store the user’s mouse click position on two variables

float x,y;

I’m using openGL with C. I already have a mouse function using glut, but when I try to print x and y, it gives me values like x = 134; y = 150, while my screen ortho is between 0 and 1.

I want to get the exact points to draw a point there.

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  1. Editorial Team
    Editorial Team
    2026-06-14T10:10:13+00:00Added an answer on June 14, 2026 at 10:10 am

    you need to register a mouse callback function it has the following signature:

    void glutMouseFunc(void (*func)(int button, int state,
                                    int x, int y));
    

    There’s a tutorial that covers some basics here

    Edit: If you want the position to be normalized (0.0 – 1.0) divide by the width and height:

    float x1 = x /(float) width;
    float y1 = y /(float) height;
    
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