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Home/ Questions/Q 7595023
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T21:34:02+00:00 2026-05-30T21:34:02+00:00

I would like to use this Core Animation code in Cocos2D, or I just

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I would like to use this Core Animation code in Cocos2D, or I just would like to have the same result.How can I translate it to cocos 2D:

CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
pulseAnimation.duration = 1.0;
pulseAnimation.toValue = [NSNumber numberWithFloat:1.1];
pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
pulseAnimation.autoreverses = YES;
pulseAnimation.repeatCount = FLT_MAX;
CALayer *layer = centre.layer;
[layer addAnimation:pulseAnimation forKey:nil];

Thank You. SOrry for my english I’m french :/

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  1. Editorial Team
    Editorial Team
    2026-05-30T21:34:04+00:00Added an answer on May 30, 2026 at 9:34 pm
    id scl = [CCScaleTo actionWithDuration:1 scale:1.1];
    id action = [CCSequence actionOne:scl two:[scl reverse]];
    [YOUR_CCOBJECT runAction:action];
    

    this is the code for a single pulse (scale to 110% then back to 100%)

    there is [action setRepeatCount:YOUR_COUNT]; but I haven’t tried that myself.

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