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Home/ Questions/Q 6129337
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T16:43:50+00:00 2026-05-23T16:43:50+00:00

I would pass T*& pointer, when I am intending to change the pointed value

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I would pass T*& pointer, when I am intending to change the pointed value inside the function:

void foo(char *&p)
{
  p = (b == true)? new char[10] : 0;
}

But I am not able to get what is the use case for T* const& kind of pointer (since that pointer is not changeable)? I mean why should not I pass simply T* const ?

void foo(char* const &p);  // p is not changeable
void foo(char* const p);   // p is not changeable
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T16:43:51+00:00Added an answer on May 23, 2026 at 4:43 pm

    You would use a T* const & as a parameter if the value of the pointer object might be changed by something external to your function and you wanted to be able to observe changes to the value of the pointer object or if you wanted to store a reference or pointer to the pointer object for later reading.

    A T* parameter (equivalent to T* const as a function parameter) just gives you a copy of the pointer object, a snapshot of its value when it was passed to your function.

    void foo( char* const& ptr )
    {
        char* p1 = ptr; // initial value
        global_fn();    // ptr might be changed
        char* p2 = ptr; // new value of ptr
    }
    

    vs

    void foo2( char* ptr )
    {
        char* p1 = ptr; // initial value
        global_fn();    // ptr can't be changed, it's local to this function
        char* p2 = ptr; // will be the same as p1
    }
    

    Technically, even the function itself might change the value of the pointer to which it is passed a reference.

    E.g.

    char* p;
    
    std::ptrdiff_t foo( char* const& ptr )
    {
        ++p;
        return p - ptr; // returns 0, would return 1 if the parameter was by value
    }
    
    int main()
    {
        char test[] = "Hello, world!";
        p = test;
        foo( p );
    }
    
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