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Home/ Questions/Q 7402275
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T04:42:17+00:00 2026-05-29T04:42:17+00:00

I writing an Effect class (for an opengl program) and I’m also attempting to

  • 0

I writing an “Effect” class (for an opengl program) and I’m also attempting to write a container class for.

The Effect class is defined as follows:

template <typename T>
class Effect
{
  private:
  Vbo<T>  m_Vbo;
};

Where T is a type that describes the vertex attributes.

In order to write a container class, I’d like to store these effects in an std::map:

class EffectMgr : public Singleton <EffectMgr>
{
private:
    typedef std::map<std::string, Effect<T> & > EffectMap;
};

The error I get with the container class is that T is undefined. Can someone enlighten me?

I may have (by sheer chance and tinkering) have found the answer although I won’t know until I’ve written the container class:

class EffectMgr : public Singleton <EffectMgr>,
{
private:
    template <typename T> 
    typedef std::map<std::string, Effect<T> & > EffectMap;
};
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  1. Editorial Team
    Editorial Team
    2026-05-29T04:42:18+00:00Added an answer on May 29, 2026 at 4:42 am

    T is scoped within the Effect definition. Outside of the scope T is undefined.

    Perhaps you mean this?

    template <typename T>
    class EffectMgr : public Singleton <EffectMgr>
    {
    private:
        typedef std::map<std::string, Effect<T> & > EffectMap;
    };
    // use: EffectMgr<type>::EffectMap
    

    If you want only the typedef to be templated then do this:

    class EffectMgr : public Singleton <EffectMgr>
    {
    private:
        template <typename T>
        using EffectMap = std::map<std::string, Effect<T> & >; // C++11 feature
    };
    // use: EffectMgr::EffectMap<type>
    
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