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Home/ Questions/Q 8660261
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T16:12:44+00:00 2026-06-12T16:12:44+00:00

I wrote a simple program to help me debug. #import UIImage+saveScreenShotOnDisk.h @implementation UIImage (saveScreenShotOnDisk)

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I wrote a simple program to help me debug.

#import "UIImage+saveScreenShotOnDisk.h"

@implementation UIImage (saveScreenShotOnDisk)

-(void)saveScreenshot{
    NSData * data = UIImagePNGRepresentation(self);
    [data writeToFile:@"foo.png" atomically:YES];
}

@end

After it’s executed, I want to know where foo.png is located.

I went to

~Library/Application Support

and I can’t find foo.png. Where is it?

If I do

BOOL result = [data writeToFile:@"foo.png" atomically:YES];

the result will be NO, which is kind of strange given that the simulator, unlike the iPhone, can write anywhere.

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  1. Editorial Team
    Editorial Team
    2026-06-12T16:12:45+00:00Added an answer on June 12, 2026 at 4:12 pm

    You need to direct the NSData object to the Path you want the data to be saved in:

    NSString *docsDir;
    NSArray *dirPaths;
    
    dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
    docsDir = [dirPaths objectAtIndex:0];
    NSString *databasePath = [[NSString alloc] initWithString: [docsDir stringByAppendingPathComponent:@"foo.png"]];
    [data writeToFile:databasePath atomically:YES];
    

    This will save your file in your App’s Folder on the device (or the simulator).

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