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Home/ Questions/Q 7752359
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T11:46:46+00:00 2026-06-01T11:46:46+00:00

I wrote a windows service to call my class library every 10 mins interval,it

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I wrote a windows service to call my class library every 10 mins interval,it works fine when start or restart .once the job done it suppose to re run again every 10 min’s that’s not happening at all.Am not sure what am missing,some one please identify the correct way.

Here is my code

 public partial class Service1 : ServiceBase
{
    private Timer _timer;
    private DateTime _lastRun = DateTime.Now;

    public Service1()
    {
        InitializeComponent();
    }

    protected override void OnStart(string[] args)
    {
        log4net.Config.XmlConfigurator.Configure();

        _timer = new Timer(10 * 60 * 1000); // every 10 minutes
        _timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
        Shell Distribute= new Shell();
        Distribute.Distribute();
    }

    protected override void OnStop()
    {
        this.ExitCode = 0;
        base.OnStop();

    }
    private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
    {
       //if (_lastRun.Date < DateTime.Now.Date)
        //{
            _timer.Stop();
           _lastRun = DateTime.Now;
            _timer.Start();
         //}
        }

    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-01T11:46:47+00:00Added an answer on June 1, 2026 at 11:46 am

    Okie Finally i got the answer,why its not working (One of the expert from other forum point out my mistake)

    This the code works well based on timer interval.

         public partial class Service1 : ServiceBase
    {
        private Timer _timer;
        private DateTime _lastRun = DateTime.Now;
    
        public Service1()
        {
            InitializeComponent();
        }
    
        protected override void OnStart(string[] args)
        {
            log4net.Config.XmlConfigurator.Configure();
    
            _timer = new Timer(10 * 60 * 1000); // every 10 minutes
            _timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
            Shell Distribute= new Shell();
            Distribute.Distribute();
    _timer.start();//this line was missed in my original code
        }
    
        protected override void OnStop()
        {
            this.ExitCode = 0;
            base.OnStop();
    
        }
        private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
        {
           //if (_lastRun.Date < DateTime.Now.Date)
            //{
    
    try
    {
    _timer.Stop();
    Shell Distribute= new Shell();
    Distribute.Distribute();
    }
    catch(exception ex)
    {}
    finally
    {
    
                _timer.Start();
    }
             //}
            }
    
        }
    }
    
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