-(IBAction)playSound{ AVAudioPlayer *myExampleSound;
NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"];
myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL];
myExampleSound.delegate = self;
[myExampleSound play];
}
I want to play a beep sound when a button is clicked. I had used the above code. But it is taking some delay in playing the sound.
Anyone please help.
There are two sources of the delay. The first one is bigger and can be eliminated using the
prepareToPlaymethod ofAVAudioPlayer. This means you have to declaremyExampleSoundas a class variable and initialize it some time before you are going to need it (and of course call theprepareToPlayafter initialization):This should take the lag down to about 20 milliseconds, which is probably fine for your needs. If not, you’ll have to abandon
AVAudioPlayerand switch to some other way of playing the sounds (like the Finch sound engine).See also my own question about lags in AVAudioPlayer.