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Home/ Questions/Q 638329
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T20:43:15+00:00 2026-05-13T20:43:15+00:00

I’d like to create a template interface for data-handling classes in my projects. I

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I’d like to create a template interface for data-handling classes in my projects.

I can write something like this:

template <class T>
class DataHandler
{
    public:
        void Process(const& T) = 0;
};

Then, suppose, I define a class this way:

class MyClass: public DataHandler<int> 
{
    void Process(const int&) { /* Bla-bla */ }
}

Now, come the question, can I somehow define my template interface in the way that as parameter it will recieve not just type T, but the whole signature of the Process() function.

I would like something working this way:

class MyClass: public DataHandler<void (int&)> 
{
    void Process(const int&) { /* Bla-bla */ }
}

Is it possible? I know that, for instance, boost::signal receives template parameters this way, but, if I understand correctly, they use lot of black-magic there.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T20:43:16+00:00Added an answer on May 13, 2026 at 8:43 pm

    Yep you can. But in C++03, you are bound to do copy/paste code for every number of parameters (not too bad, since here you won’t need overloads for const/non-const etc. The constnes is already known!).

    template<typename FnType>
    struct parm;
    
    template<typename R, typename P1>
    struct parm<R(P1)> {
      typedef R ret_type;
      typedef P1 parm1_type;
    };
    
    template <class T>
    class DataHandler
    {
        typedef typename parm<T>::ret_type ret_type;
        typedef typename parm<T>::parm1_type parm1_type;
    
        public:
            virtual ret_type Process(parm1_type t) = 0;
    };
    
    class MyClass: public DataHandler<void (const int&)> 
    {
        void Process(const int&) { /* Bla-bla */ }
    };
    

    In C++0x, you will be able to write

    template <class T>
    class DataHandler;
    
    template<typename R, typename ... P>
    class DataHandler<R(P...)> 
    {
        public:
            virtual R Process(P... t) = 0;
    };
    
    class MyClass: public DataHandler<void (const int&)> 
    {
        void Process(const int&) { /* Bla-bla */ }
    };
    

    How much nicer!

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