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Home/ Questions/Q 8098537
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T22:06:11+00:00 2026-06-05T22:06:11+00:00

I’d like to draw text on some location on the screen without using UILabel

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I’d like to draw “text” on some location on the screen without using UILabel, so i

[@"text" drawAtPoint:CGPointMake(100, 200) 
     withFont:[UIFont fontWithName:@"Arial" size:10.0]];

Nothing shows up however, though description of drawAtPoint reads:

Draws the string in a single line at the specified point in the
current graphics context using the specified font.

I suspect, my mistake is that i am calling it in my UIViewController's viewDidLoad method, and not placing onto the view? (But how?)

Again, using this way and avoiding the use of UILabel, how can text be placed on screen at custom location?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-05T22:06:13+00:00Added an answer on June 5, 2026 at 10:06 pm

    If you want to draw a string to a view, you will need to sub class a view and implement the drawRect method

    - (void)drawRect:(CGRect)rect
    {
        // Drawing code
        [[UIColor whiteColor] set];
        [@"Your string" drawInRect:CGRectMake(0, 0, 100, 100) withFont:[UIFont systemFontOfSize:16]];
    }
    

    not placing onto the view? (But how?)

    Its because the string will be drawn in the curent context that is valid when you are calling it in drawRect, if you call [@”Your string” drawInRec… from your viewDidLoad it wont work because you dont have a valid context

    Again, using this way and avoiding the use of UILabel, how can text be
    placed on screen at custom location?

    Using NSString fro drawing and not UILabel, and you can use drawInRect:withFont

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