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Home/ Questions/Q 8721367
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T07:12:38+00:00 2026-06-13T07:12:38+00:00

I’d like to implement something like below: struct MyArray { void* Elements; int Capacity;

  • 0

I’d like to implement something like below:

struct MyArray {
    void* Elements;
    int Capacity;
    int ElementsCount;
    size_t ElementSize;

    //methods
    void AddElement(void* item);
    //...
};

void* Elements should be pointer to items of any type. Every element should have particular size (ElementSize variable) and AddElement(void*) method should add item to existing array.
The problem is that I can’t do pointer arythmetic with my Array, I know I need to use casting every time I want to use it but I completely don’t know how to do it.
And I know template would be better solution for it, but in this case I’d like to practise with pointers 🙂

Thanks for help in advance.

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  1. Editorial Team
    Editorial Team
    2026-06-13T07:12:39+00:00Added an answer on June 13, 2026 at 7:12 am

    Yes, you cannot do pointer arithmetic on void*, you will have to cast to char* to do the arithmetic e.g. something like:

    void MyArray::AddElement( void * item )
    {
        // verify that ElementsCount is not already Capacity and if so, reallocate or throw
        void * insertionPoint = static_cast<char *>(Elements) + (ElementSize * ElementsCount );
        memcpy( insertionPoint, item, ElementSize );
        ++ElementsCount;
    }
    

    Note that you need static_cast to cast from void* to char* and you do not need to explicity cast at all back to void* which is why I can assign it to insertionPoint.

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