Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6744301
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T12:04:03+00:00 2026-05-26T12:04:03+00:00

I’d like to render a full-screen aligned mesh using TRIANGLE_STRIP s. It consists of

  • 0

I’d like to render a full-screen aligned mesh using TRIANGLE_STRIPs. It consists of 9 vertices and 8 triangles, and should look something like:

A----B----C
| 1 /| 3 /|
|  / |  / |
| /  | /  |
|/ 2 |/ 4 |
D----E----F
| 5 /| 7 /|
|  / |  / |
| /  | /  |
|/ 6 |/ 8 |
G----H----I

Vertex A has the coordinates (-1, -1, 0), while vertex I is at (1, 1, 0). One might also say that this consists of 9 vertices positioned in 3 columns and 3 rows.

I’m trying to do this using the TRIANGLE_STRIP mode.

The indices that I supply to glDrawElements are as follows:

AD BE CF F
DG EH FI I

The CFF actually should produce a degenerated triangle so that one could skip to the next line.

What I’m having trouble with is calculating the right number to provide to glDrawElements. I’m doing it like that:

glDrawElements(GL_TRIANGLE_STRIPS, number_of_elelments,
    GLES20.GL_UNSIGNED_SHORT, buffer);

First I though it should be the number of visible triangles:

number_of_elements = 2 * (cols - 1) * (rows - 1); // 8

But it was rendering half the the rectangles.

Then I remembered the degenerated rectangles and decided to include them, too:

number_of_elements = 2 * (cols - 1) * (rows - 1) + rows; // 10

It rendered more rectangles but still not all.

Then I tred by trial and error to guess what number_of_elements should be, and I could get all rectangles to be shown, so I think it’s not a problem with the rest of the setup.

Any ideas what I’m doing wrong?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T12:04:03+00:00Added an answer on May 26, 2026 at 12:04 pm

    First of all, your comment is correct and you have to provide the number of indices and not triangles. To clarify terms, an element is not a triangle and neither a vertex, it’s an index (or a vertex referenced by an index).

    Furthermore your drawing order is broken, anyway. You not only have to repeat F, but also D (introducing 4 instead of just 2 degenerate triangles), otherwise you will get a triangle with vertices F, D and G (which you don’t want). But on the other hand you don’t need to repeat I (if you don’t have another row). So your rendering order would be something like:

    AD BE CF F
    D DG EH FI
    

    But to figure out how to automize this in a loop depending on the number of rows and columns is your task now.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I would like to count the length of a string with PHP. The string
For some reason, after submitting a string like this Jack’s Spindle from a text
link Im having trouble converting the html entites into html characters, (&# 8217;) i
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I've got a string that has curly quotes in it. I'd like to replace
I'm using v2.0 of ClassTextile.php, with the following call: $testimonial_text = $textile->TextileRestricted($_POST['testimonial']); ... and
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
We're building an app, our first using Rails 3, and we're having to build
We are using XSLT to translate a RIXML file to XML. Our RIXML contains

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.