I’d like to set up an OpenGL development environment in Linux that I can also cross-compile for Windows out of. It looks like GLFW + OpenGL will give me what I need.
I tried installing the GLFW development package for Ubuntu 8.10, but I had dependency problems. I may stick with it, though.
Has anyone used GLFW for Linux? Has anyone tried cross-compiling for Windows? Is there another solution to handle windowing with OpenGL that might be better?
I would try SDL, it is very easy to use. For cross compilation, I would use MinGW or Cygwin.