I’d like to show a Dialog that occupies as much screen space as possible.
So, here’s a sample:
AlertDialog dialog = new AlertDialog.Builder(ctx)......create();
Window w = dialog.getWindow();
WindowManager.LayoutParams lp = w.getAttributes();
lp.width = 320;
lp.height = 480;
w.setAttributes(lp);
Problem is, this doesn’t change a thing. Why?
TIA.
I don’t know how to do exactly what you’re wanting, but isn’t this mostly defeating the purpose of a Dialog? Why not just create a custom Activity and use the Dialog theme if you’re just wanting it to look dialog-ey.