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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T04:14:24+00:00 2026-05-15T04:14:24+00:00

I’d like to start developing for iPhone or Android in my spare time, as

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I’d like to start developing for iPhone or Android in my spare time, as a chance to learn something new but also hoping make some extra income.

I’m not sure which is the best development for me to start developing on. I own an iPhone, but I don’t have a Mac (which I would need to use the SDK), plus with the iPhone I believe there’s an annual charge to develop for it.

As far as I understand Android, the SDK is free and can be used on Windows.

Professionally I develop using .net and C#, which sounds more similar to the Java based Android enviroment.

Another negative I perceive against iPhone is it has a much more crowded App Store, I would think apps get better exposure on Android?

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  1. Editorial Team
    Editorial Team
    2026-05-15T04:14:24+00:00Added an answer on May 15, 2026 at 4:14 am

    Both can be good/bad for various reasons.

    iPhone – good

    • Great SDK & get to use Xcode which rocks
    • Well documented online (many tutorials)
    • Large deployed base of devices
    • Well established app store
    • Get to learn Objective (I find it a fun language)
    • Most people tend to upgrade their iPhone OS so you can get away with only developing for the latest and greatest

    iPhone – bad

    • Crowded app store, very hard to break through (the “gold mine” is a myth)
    • App Store apps need to be approved by Apple, with some often rejected for dubious reasons
    • Have to buy a Mac (not necessarily a bad thing)
    • Have to learn Objective C (can be a hassle)
    • Have to pay $99/year to publish apps
    • Can only multitask on iPhone 4.0+. Hardware restrictions will mean many devices will not be able to use this however

    Android – good

    • No restrictions on apps that you can develop/publish
    • Wide deployment of devices and growing – set to overtake iPhone soon
    • Can multitask on Android
    • Get to code in Java which is widely known
    • Some of the SDK tools integration with Eclipse is nice (although still needs a bit more work)
    • Only have to pay $25 to publish apps (one off fee)
    • Can develop on any platform (Mac/Windows/Linux)
    • Great Android devices coming out this year – platform could really take off.
    • Nice XML way of laying out views. While not as flash-looking as the iPhone Interface Builder, it is very powerful.
    • Get to work in Eclipse (which some people think rocks)

    Android – bad

    • Have to support wide variety of screen sizes and devices
    • Many people still using old versions of Android OS (1.5) so you’ll probably have to support those if you want to reach that market
    • SDK is not as polished as iPhone SDK
    • Android Market is not as popular as iPhone App Store – hit apps will not make as much $$$

    All in all, starting with whichever is fine in my opinion, especially as now Android is gaining ground. Given your background I’d say you should go for Android.

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