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Home/ Questions/Q 218747
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T18:46:49+00:00 2026-05-11T18:46:49+00:00

I’d like to write two distinct functions to handle a constant value and a

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I’d like to write two distinct functions to handle a constant value and a variable of a given type (viz., int).

Here is the example test case:

int main(void) {
        int x=12;
        F(5); // this should print "constant"
        F(x); // this should print "variable"
}

I thought it would be enough to define:

void F(int v) {  cout << "constant\n"; }
void F(int& v) { cout << "variable\n"; }

This assumes that the compiler will choose int& for variables as “better specialized” and int for constants as the only choice). However, G++ this is the result:

test.cc: In function ‘int main()’:
test.cc:13: error: call of overloaded ‘F(int&)’ is ambiguous   // for line: F(x);
test.cc:4: note: candidates are: void F(int)
test.cc:5: note:                 void F(int&)

G++ does choose F(int) for constants but does not know which function to choose for variables.
Does anyone have any idea why this happens?

Background: I am experimenting with prolog-like unification methods in C++. Being able to know the difference between constants and variables would help me choosing desired unification behavior (assignment or comparison) in cases such as functor(x,5) <=> functor(3,5).

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  1. Editorial Team
    Editorial Team
    2026-05-11T18:46:49+00:00Added an answer on May 11, 2026 at 6:46 pm

    If what you want is to differentiate between a compile time constant and a non-compile time constant – then you have no chance. That’s not possible.

    But if you want to differentiate between a non-constant variable and between a constant variable (and everything else included – like literals), then you can overload a function with a const-reference and non-const reference parameter. For this scenario, the C++ Standard introduces extra rules that make this otherwise ambiguous case not ambiguous.

    void f(int const&); // #1
    void f(int&);       // #2
    

    In this matter, the following decisions are done

    int x = 0;
    int const y = x;
    int const z = 1;
    
    f(1); // #1
    f(x); // #2
    f(y); // #1
    f(z); // #1
    

    Note how it can’t differentiate between y and z, even though value of z is a compile time constant (termed integral constant expression, or ICE), while y is not.

    What you can do is to only accept compile time values then. Overload the function so that one is a template and the other isn’t

    template<int N> void f(); // #1
    void f(int n);            // #2
    

    It behaves like this then:

    int x = 0;
    int const y = x;
    int const z = 1;
    
    f<1>(); // #1
    f(1);   // #2
    f<y>(); // error, y not an ICE
    f<z>(); // #1
    f(x);   // #2
    
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