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Home/ Questions/Q 1113311
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T02:50:18+00:00 2026-05-17T02:50:18+00:00

If a method takes a class/struct as an input parameter, what is the best

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If a method takes a class/struct as an input parameter, what is the best way to name it?

Example:

class Person{}
class Address{}

class Utility{
  //name **style 1** - use method overloading
  public void Save(Person p){}
  public void Save(Address a){}

  *//name **style 2** - use unique names that define what they are doing
  //or  public void SavePerson(Person p){}
  //and public void SaveAddress(Address a){}*
}

I personally like style 1 (Use the languages features – in this case overloading).
If you like style 1, can you point me to any “official” documentation, that states this to be a standard?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-17T02:50:19+00:00Added an answer on May 17, 2026 at 2:50 am

    I would say your challenge is not in the field of method naming, but rather type design. A type that is responsible for saving both Person objects and Address objects seems like a type with more than one responsibility. Such a type will tend to grow and grow and grow and will eventually get hard to maintain. If you instead create more specialized types, method naming may automatically become a simpler task.

    If you would still want to collect these methods in the same type, it’s mostly a matter of style. One thing to perhaps think about is whether this type may be consumed by code written in another language, and that does not support method overloading. In such cases the longer names is the way to go. Otherwise just stick to what feels best (or whatever is the ruling convention at your workplace).

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