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Home/ Questions/Q 8221853
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T14:04:45+00:00 2026-06-07T14:04:45+00:00

If I can write: test_string = [[NSString alloc] init]; and test_date = [[NSDate alloc]

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If I can write:

test_string = [[NSString alloc] init]; and
test_date   = [[NSDate alloc] init];

Why, if only for reasons of consistency, can’t I write:

test_integer = [[NSInteger alloc] init]; or
test_decimal = [[NSDecimal alloc] init];

and how do I set them up?

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  1. Editorial Team
    Editorial Team
    2026-06-07T14:04:47+00:00Added an answer on June 7, 2026 at 2:04 pm

    Your first two examples are real objects, so they must be instantiated with alloc/init (or the shorthand form, new.

    An NSInteger is just a typedef to int or long, depending on the platform, that is, it is just another name for either int or long. Those are both so-called primitive types. They’re not real objects, but something much simpler. They don’t have any methods, iVars, etc. – in fact, they really are just numbers, while an object representing a number (for example an [NSNumber numberWithInt:1]) is much more.

    Primitive types are used when speed and memory efficiency are important, and integers are used so often that those considerations are important here. By the way, Smalltalk (the language that inspired Objective-C’s syntax and object model) did not have primitive types. Even integers, even boolean values were objects. This was much more consistent (and more powerful in some regards), but it was one of the factors that made Smalltalk quite slow in the seventies and early eighties.

    NSDecimal is also not an object, but a struct. A struct is essentially a list of named primitive values. Other often-used structs in Objective-C where this might be more obvious are CGPoint (A struct containing two floats, x and y), CGSize (again a struct containing two floats, this time called width and height), CGRect (a struct containing a CGPoint struct named origin, and a CGSize struct named size).

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