If I have a function like this:
void bla(int size) {
while(b){
char tmp[size];
......
}
}
tmp gets freed at each iteration of the while loop, right?
If I write this function:
void bla(int size) {
while(b){
char* tmp = alloca(size);
......
}
}
tmp gets freed at end of scope or at end of function?
It will be freed at end of function, but since you call
alloca()inside the loop you’ll likely get stack overflow. Ifsizedoesn’t change within the function you should callalloca()before the loop.