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Home/ Questions/Q 6103385
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T13:43:22+00:00 2026-05-23T13:43:22+00:00

If I have some basic game loop in a thread, like this: public void

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If I have some basic game loop in a thread, like this:

public void run(){
    getInput(); //onTouchEvent method is only available in view class.
    updateState();
    renderScreen();     
}

I was wondering how to actually check for input (touchscreen ie). I know I can use the onTouchEvent() in my view class, but I want to check it from my game loop. How is this done ?

ps: i’m using android with GlSurfaceView.

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  1. Editorial Team
    Editorial Team
    2026-05-23T13:43:23+00:00Added an answer on May 23, 2026 at 1:43 pm

    Usually i would copy the input events in the UI thread and make them available to the game thread in a threadsafe fashion.

    You may use the input implementation of libgdx as a good example.

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