if i put everything in viewbox container then my wpf apps will be resolution independent or do i need to do anything else. please help with concept.
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
Scale elements accordingly to the available screen or medium size
If your desire is, to allways fill some room of the screen or output device, independently of the metrics, using the viewbox is a good choice. If you have a big monitor, you will have a big element, if you have a small paper, you will have a small print out of the same element.
With the Stretch-property of an image you have a similar possibility only for pictures.
Make elements on every device equaly sized
WPF is designed “resolution independent”. The goal of this resolution indepency is, that if you design an element to be 15 inches, then it will be on every output medium this 15 inches, independently of the resolution of your output device. Calculaction and specification of dimensions is done in “device independent pixels” (DIP) which you can convert to centimeters or inches without having specific knowledge about the output devices resolution.
96DIP == 1inch == 2.54cm;
1 inch == 96DPI;
1 cm == 37.8DIP;
If want to use this resolution indepency, you can set fixed values (in DIPs) to your elements. On a large monitor then your element then maybe only uses a small part (e.G. 15inches), and on a small monitor it fills the whole screen (also 15inches).