If I wanted to have one file, with both an Mp3 track and a text component, how could I accomplish this in C#?
Specific: I am creating a Guitar Hero Clone, and want one file with both the actual sound (an MP3) and the note chart (which I read as text). How would I go about reading and writing these two things into the same file?
Thanks,
Ty Rozak
define your own file format? first 4 bytes defined how much text is following…. read the text. Then the rest of the file is MP3.