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Home/ Questions/Q 7446099
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T12:13:01+00:00 2026-05-29T12:13:01+00:00

If I were to do this class Gone { public: static const int a

  • 0

If I were to do this

class Gone
{
    public:
    static const int a = 3;
}

it works but if do

class Gone
{
    public:
    static int a = 3;
}

it gives a compile error. Now I know why the second one doesn’t work, I just don’t know why the first one does.

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-29T12:13:07+00:00Added an answer on May 29, 2026 at 12:13 pm

    This trick works only for constant compile-time expressions. Consider the following simple example:

    #include <iostream>
    
    class Foo {
    public:
        static const int bar = 0;
    };
    
    int main()
    {
        std::cout << Foo::bar << endl;
    }
    

    It works just fine, because compiler knows that Foo::bar is 0 and never changes. Thus, it optimizes the whole thing away.

    However, the whole thing breaks once you take the address of that variable like this:

    int main()
    {
        std::cout << Foo::bar << " (" << &Foo::bar << ")" << std::endl;
    }
    

    Linker sends you to fix the program because compile-time constants don’t have addresses.

    Now, the second case in your example doesn’t work simply because a non-constant variable cannot be a constant compile-time expression. Thus, you have to define it somewhere and cannot assign any values in initialization.

    C++11, by the way, has constexpr. You can check Generalized constant expressions wiki (or C++11 standard :-)) for more info.

    Also, be careful – with some toolchains you will never be able to link program as listed in your first example when optimizations are turned off, even if you never take an address of those variables. I think there is a BOOST_STATIC_CONSTANT macro in Boost to work around this problem (not sure if it works though because I reckon seeing linkage failures with some old gcc even with that macro).

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