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Home/ Questions/Q 6053903
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T08:05:33+00:00 2026-05-23T08:05:33+00:00

If I’ve got this class defined as part of an app in ASP.NET 2.0:

  • 0

If I’ve got this class defined as part of an app in ASP.NET 2.0:

public class Foo
{
   private static int _seed = 100;
   private static object myLock = new object();
   public Foo()
   {
      lock (myLock)
      {
         this.MyInt = _seed;
         _seed++;
      }
   }

   public int MyInt {get; set;}
}

(Edit: updated to account for thread safety concerns as pointed out by answers)

How will that static member behave? Will it start at 100 and increment separately for every session, or will it increment separately for every page refresh, or is it global…?

Note: I’m asking this because I’m using classes to model data for the first time in my ASP.NET app, and I’ve already discovered that C#’s by-reference nature appears to be ignored by ViewState serialization, so I want to know what other weirdness I can expect. For example, if I have this class defined (assume Bar is another class):

public class OtherFoo
{
   public List<Bar> Bars {get; set;}
}

and I do this on my page:

OtherFoo _myFoo = new OtherFoo();
//Code here to instantiate the list member and add some instances of Bar
Bar b = _myFoo.Bars[0];
ViewState["myFoo"] = _myFoo; //Assume both are [Serializable]
ViewState["myBar"] = b;

When I get those out of ViewState on the next postback, b and _myFoo.Bars[0] are no longer the same object.

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  1. Editorial Team
    Editorial Team
    2026-05-23T08:05:34+00:00Added an answer on May 23, 2026 at 8:05 am

    It will increase the seed every time the constructor is invoked. Note that this can happen in multiple threads, so you better make it thread safe.

    Deserialization will cause the (default) constructor to be invoked. If you serialize it to the ViewState, then ASP.NET will deserialize the object on postback, and thus invoke the constructor.

    Please note that the C# language and the asp.net framework are on a whole other level. The framework is written (largely) in C#, and it will do a lot for you behind the scenes, but it still follows the rules of the language and the runtime.

    Serialization is nothing more than encoding the information of an object (or graph of objects) to a stream. If you deserialize it, you will have the same information back, but it is not the same object you started with. Again, it is no magic, you could write your own serialization library using attributes and reflection.

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