Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 811273
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T01:01:09+00:00 2026-05-15T01:01:09+00:00

If the title was not clear, I will try to clarify what I am

  • 0

If the title was not clear, I will try to clarify what I am asking:

Imagine I have a variable called counter, I know I can see its current value by doing something like:

std::cout << counter << std::endl;

However, assume I have lots of variables and I don’t know which I’m going to want to look at until runtime.

Does anyone know a way I can fetch the value of a variable by using its name, for example:

std::cout << valueOf("counter") << std::endl;

I feel being able to do this might make debugging large complex projects easier.

Thanks in advance for your time.


Update: All the answers provided are valid and useful, however the main point is that reflection does not exist in C++ (and after reading the link recommended it is clear why).

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T01:01:09+00:00Added an answer on May 15, 2026 at 1:01 am

    As has been mentioned, you are looking for reflection in C++. It doesn’t have that, and this answer explains why.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

The title is not very clear, so I'll try to explain better. I have
Ok, I'm not sure that my title was clear enough, but I will try
sorry if the title is not very clear. I will try to explain now:
As the title says, I'm not clear on when such a subroutine will be
My question is not clear at title [i can not write it exactly] e.g
I'm not sure if the title is very clear, but basically what I have
Sorry the title is not very clear. This is a follow up to my
I am not sure how clear my question is by the title, but I
I hope the title and following text are clear, I'm not very familiar with
Sorry if the title is not that specific, but I don't know how else

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.