If you were to make a simple game, lets say a stick figure that you can move back and forward across a screen, would you need to use OpenGL in Android or would the 2D graphics that don’t use OpenGL be enough? I’m thinking about attempting to make a simple game, but trying to see if it is necessary to focus on OpenGL. Thanks
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If you have no OpenGL experience, but do not want to use an existing game library, I would suggest getting started with canvas.
http://developer.android.com/guide/topics/graphics/2d-graphics.html
Check out the ‘on a surface view’ section for most relevant details.
These days, this stuff is becoming more and more hardware accelerated, so you will see fairly decent performance on newer phones running 3.0 and above.
A great first project to read the source for and maybe use as a base is the classic ‘Lunar Lander’ Example.
http://developer.android.com/resources/samples/LunarLander/index.html