I’ll have a database object that can be accessed from multiple threads as well as from the main thread. I don’t want them to access the underlying database object concurrently, so I’ll write a set of thread safe public methods that can be accessed from multiple threads.
My first idea was to use a lock around my connection such as lock(oleDbConnection), but the problem is that I would have to lock it for the main thread since is one more thread that can access it. Which would mean rewriting lots of code.
But, since these threads and the main thread wont access the database very often, how about just using some of my control’s (maybe the main form’s) Invoke method every time I call any of the database methods from another thread. This way, as far as I understand, these methods would be never called concurrently, and I wouldn’t need to worry about the main thread. I guess the only problem would be degrading performance a little bit, but as I said, the database is not accessed that often; the reason why I use threads is not so that they can access the database concurrently but so that they can perform other operations concurrently.
So does this sound like a good idea? Am I missing something? Sounds a bit too easy so I’m suspicious.
It sounds like it would work AFAIK, but it also sounds like a really bad idea.
The problem is that when writing
lockyou are saying “I want this code to be a critical section”, whereas when writingInvokeyou are saying “I want this to be executed on the UI thread”. These two things are certainly not equivalent, which can lead to lots of problems. For example:Invokeis normally used to access UI controls. What if a developer seesInvokeand nothing UI-related, and goes “gee, that’s an unneededInvoke; let’s get rid of it”?