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Home/ Questions/Q 6598525
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T18:21:37+00:00 2026-05-25T18:21:37+00:00

I’ll say in advance that I’m asking about pointers to pointers, so my words

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I’ll say in advance that I’m asking about pointers to pointers, so my words may be a bit vague, but try to stay with me 🙂

I am trying to understand how changing a pointer passed as an argument takes effect outside the scope of the function. So far this is what I understand: if a pointer is passed as an argument to a function, I can only change what the pointer points to, and not the pointer itself (I’m talking about a change that will take effect outside the scope of the function, as I said). And if I want to change what the pointer is pointing to, I have to pass a pointer to a pointer.

Am I right so far?
Also, I’ve noticed that when I have a struct that holds some pointers, if I want to initialize those pointers I have to pass the struct to the initialization function as a pointer to pointer. Is this for the same reason?

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  1. Editorial Team
    Editorial Team
    2026-05-25T18:21:39+00:00Added an answer on May 25, 2026 at 6:21 pm

    You are right in the first bit but if you’ve allocated the struct then you can pass a pointer to it. However, if the function allocated the struct, then either you use the function return to collect the value of the newly allocated struct or you pass in a pointer to a pointer in the parameter list.

    (I’ve not got a c compiler to hand but I’ve tried to write some examples).

    • You’ve allocated the pointer
    
        int main() {
           struct x *px = malloc(...);
           initx(px); 
        }
    
        void intix(struct x* px){
            px-> ....
        }
     
    • The function allocated the pointer
    
         int main() {
           struct x *px = initx(); 
         }
    
         struct x* intix(){
            struct x *px = malloc(...);
            px-> ....
            return px;
         }
     
    • The function allocated the pointer
    
         int main() {
           struct x *px;
           initx(&px); 
         }
    
         void intix(struct x** ppx){
            struct x *px = malloc(...);
            px-> ....
            *ppx = px;
         }
     
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