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Home/ Questions/Q 9245313
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T09:14:25+00:00 2026-06-18T09:14:25+00:00

I’ll show you two methods: the first one redefineLayout calculate new positions of elements

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I’ll show you two methods: the first one “redefineLayout” calculate new positions of elements and the second one is the hook “didRotateFromInterfaceOrientation” after rotation.

- (void)redefineLayout
{
    int margin = 20;
    int buttonWidth = ((int)self.view.frame.size.width - margin * 4)/3;

    [self.buttonNewOrder setFrame:CGRectMake(margin, 20, buttonWidth, 200)];
    [self.buttonStatistics setFrame:CGRectMake(margin * 2 + buttonWidth, 20, buttonWidth, 200)];
    [self.buttonSincronize setFrame:CGRectMake(margin * 3 + buttonWidth * 2, 20, buttonWidth, 200)];
}

- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation
{
    [self redefineLayout];
}

My interface work but after rotations I see elements make a quick and unsightly movement. I’ll like to make this movement more fluid. Any suggestion?


My solution:

- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
    [self redesignLayout:duration];
}

- (void)redesignLayout:(NSTimeInterval)duration {
    [UIView animateWithDuration:duration animations:^{
        int margin = 20;
        int buttonWidth = (((int)self.view.frame.size.width) - margin * 4)/3;
        [self.buttonNewOrder setFrame:CGRectMake(margin, 20, buttonWidth, 200)];
        [self.buttonStatistics setFrame:CGRectMake(margin * 2 + buttonWidth, 20, buttonWidth, 200)];
        [self.buttonSincronize setFrame:CGRectMake(margin * 3 + buttonWidth * 2, 20, buttonWidth, 200)];
    }];
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    [self initLayout];
    [self redesignLayout:0];
}
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  1. Editorial Team
    Editorial Team
    2026-06-18T09:14:26+00:00Added an answer on June 18, 2026 at 9:14 am

    Try replacing your didRotateFromInterfaceOrientation call with this:

    - (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation duration:(NSTimeInterval)duration
    {
        [UIView animateWithDuration:duration animations:^{
            [self redefineLayout];
        }];
    }
    
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