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Home/ Questions/Q 963207
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T01:38:19+00:00 2026-05-16T01:38:19+00:00

I’m a bit new to C++, so bear with me. I’m trying to figure

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I’m a bit new to C++, so bear with me. I’m trying to figure out where exactly to place my #defines and #includes in my project. I have something like this:

main.h

#include "other.h"

#define MAX_GROUPS 100

struct Cat
{
    int something[MAX_GROUPS];
}

In other.h I also need to use MAX_GROUPS, so do I also define MAX_GROUPS in other.h like this:

other.h

#define MAX_GROUPS 100

struct Other
{
     int taco[MAX_GROUPS];
}

The problem is that I’m defining a constant more than one place. I want to keep it all together.

Alternatively, do I reinclude main.h?

other.h

#include "main.h"

struct Other
{
     int taco[MAX_GROUPS];
}

The problem here I think its that is creates like a circular dependancy thing. main.h includes other.h which includes main.h which includes other.h which includes etc…

What is the best way to setup the defines and includes for a project so that things sorta cascade down to other included files? Is it common practice to simply do all your defines before your includes?

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  1. Editorial Team
    Editorial Team
    2026-05-16T01:38:19+00:00Added an answer on May 16, 2026 at 1:38 am

    Minimising circular dependencies is very important in maintaining your project. For an extended discussion, see “Large Scale C++ Software Design” by John Lakos.

    To avoid the specific problem you are having, define values in one header file, and include that header file in every file that needs it. To avoid problems with multiple definitions, use include guards:

    #ifndef HEADER_THING_H
    #define HEADER_THING_H
    
    /* Rest of the header file goes here. */
    
    #endif
    

    That way if it is already included, it is harmless.

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