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Home/ Questions/Q 9141289
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T09:37:32+00:00 2026-06-17T09:37:32+00:00

I’m a little confused on how to convert a world file to upper left

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I’m a little confused on how to convert a world file to upper left and lower right coordinates to use in MapKit. I’m trying to put an NOAA radar image on top of a map.

Here’s an example of a world file:

0.0147268399325284
0.000000
0.000000
-0.0147268399325284
-166.284681479714
64.8355168290572

and here’s the key to all world files:

Line 1: x-dimension of a pixel in map units
Line 2: rotation parameter
Line 3: rotation parameter
Line 4: NEGATIVE of y-dimension of a pixel in map units
Line 5: x-coordinate of center of upper left pixel
Line 6: y-coordinate of center of upper left pixel

I know that if I have the upper left and lower right (or vice-versa) coordinates of the picture, I would be able to display it on an MKMapView. But I’m unsure on how to execute the world file on an MKMapView, or how to convert it. Any help would be greatly appreciated!

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  1. Editorial Team
    Editorial Team
    2026-06-17T09:37:33+00:00Added an answer on June 17, 2026 at 9:37 am

    the (x,y) coordinate provided at line 5 and 6 is not the coordinate of upper left bound of the image. that’s the coordinate of the center of most upper left pixel of the image.so given the values of line 1 to 6:

    Line 1: x-dimension of a pixel in map units                      = dx
    Line 2: rotation parameter                                       
    Line 3: rotation parameter
    Line 4: NEGATIVE of y-dimension of a pixel in map units          = dy
    Line 5: x-coordinate of center of upper left pixel               = centerOfULX
    Line 6: y-coordinate of center of upper left pixel               = centerOfULY
    

    you can compute the upper left and lower right coordinates as follow:

    upperLeftX = centerOfULX - dx/2
    upperLeftY = centerOfULY + (-dy/2)
    
    lowerRightX = (centerOfULX - dx/2) + imageWidth * dx
    lowerRightY = (centerOfUL + (-dy/2)) - imageHeight * (-dy)
    
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