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Home/ Questions/Q 6823813
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T21:49:41+00:00 2026-05-26T21:49:41+00:00

I’m a student who still doesn’t quite get const parameters. I understand why this

  • 0

I’m a student who still doesn’t quite get const parameters. I understand why this won’t work:

#include <stddef.h>

struct Node {

    int value;
    Node* next;
};

Node* cons(const int value, const Node * next) {

    Node * tmp = new Node();
    tmp->value = value;
    tmp->next = next;

    return tmp;
}

int main () {

    const Node * k;
    k = cons(1, NULL);

    Node * p;

    p = cons(2, k);

}

This is because I am “casting away” the constness of k by giving p its address.

What I intended by marking the parameter “const” was to say that my method won’t change the node directly. Where as if I were to pass in (Node * next), I would feel like there is no guarantee that my method is not dereferencing that pointer and messing up the node. Maybe this is foolish, since there is then no guarantee that later on the const Node I passed a pointer to won’t get changed via the new pointer to it. It just seems strange that: in this method cons, all I am doing is pointing a new pointer at ‘next’ – I never touched next, just pointed – and yet that is enough to break the constness.

Maybe I have just underestimated the strength of the “const” promise.

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-26T21:49:42+00:00Added an answer on May 26, 2026 at 9:49 pm

    The issue is that your next argument is of type const Node * (read: a pointer to a constant Node object), whereas the Node::next field is of type Node * (a pointer to a non-const Node object).

    So when doing

    tmp->next = next;
    

    You try to make the compiler take a pointer to a const Node object and assign it to a pointer to a non-const Node. If this worked, it would be a simple way to circumvent constness, because suddenly people could modify the next argument simply by dereferencing tmp->next.

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