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Home/ Questions/Q 6056541
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T08:23:17+00:00 2026-05-23T08:23:17+00:00

I’m abit uncertain if the following code will lead to undefined behavior. //global pthread_t

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I’m abit uncertain if the following code will lead to undefined behavior.

//global
pthread_t thread1;

void *worker(void *arg){
  //do stuff
}


void spawnThread(){
  //init stuff
  int iret1 = pthread_create( &thread1, NULL, worker, (void*) p);
}

My spawnThread will make a new thread using the global thread1.

If I’m currently running a thread that is not finished, will I somehow cause undefined behaviour when starting a new thread using the thread1 variable?

If this is a problem, would it make sense to make my pthread_t variable local to a function? I think it might be problem because it will use the stack, and as soon as i return from my function that will be removed.

If I make my pthread_t local to a function, I can’t use the pthread_join in a another part of my program. Is the canonical solution, to have a mutex’ed counter keeping track of how many current threads are running?

thanks

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  1. Editorial Team
    Editorial Team
    2026-05-23T08:23:18+00:00Added an answer on May 23, 2026 at 8:23 am

    The pthread_t is just an identifier. You can copy it round or destroy it at will. Of course, as you mention, if you destroy it (because it is local) then you cannot use it to call pthread_join.

    If you reuse the same pthread_t variable for multiple threads then unless there is only one thread active at a time you are overwriting the older values with the new ones, and you will only be able to call pthread_join on the most recently started thread. Also, if you are starting your threads from inside multiple threads then you will need to protect the pthread_t variable with a mutex.

    If you need to wait for your thread to finish, give it its own pthread_t variable, and call pthread_join at the point where you need to wait. If you do not need to wait for your thread to finish, call pthread_detach() after creation, or use the creation attributes to start the thread detached.

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