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Home/ Questions/Q 334597
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T10:04:08+00:00 2026-05-12T10:04:08+00:00

I’m adding functions to my (simple) log class to make it usable like a

  • 0

I’m adding functions to my (simple) log class to make it usable like a stream.
Currently, after some modifications, I got this (in my cpp):

// blah blah blah...
// note: here String is a defined as: typedef std::string String;

void Log::logMessage( const String& message )
    {
        logText(); // to be sure we flush the current text if any (when "composing" a message)
        addText( message ); 
        logText(); // really log the message and make the current text empty
    }

// blah blah blah...

    Log& operator<<( Log& log, const std::stringstream& message )
    {
        log.logMessage( message.str() );
        return log;
    }

    Log& operator<<( Log& log, const String& message )
    {
        log.addText( message );
        return log;
    }

Now in my “client” app I’m using this code to check the result (m_log is a valid pointer as you have already guessed):

gcore::Log& log = *m_log;
log << getName() << " : application created.";
log << "This is a test for " << getName();

Now the problem I got is that logText() (and logMessage) is never called because this test code will only call the << operator with String.
What I need is a way to call logText() when the given steam of string is finished :

log << getName() << " : application created."; 

would be equivalent to

log.addText( getName() );
log.addText( " : application create." );
log.logText();

I’m not sure how to do this or even if it’s possible. My first guess is that it would be possible to use std::endl at the end of the stream like this :

log << getName() << " : application created." << std::endl; 

Or something equivalent, but if it’s possible to do it without adding objects to the stream, that would be nice.

Any idea?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-12T10:04:08+00:00Added an answer on May 12, 2026 at 10:04 am

    You can create a temp object and use his destructor to catch the end of the statement:

    following code should give you the basic idea

    class Log
    {
    public:
      class Sublog
      {
      public:
        Sublog(const std::string& message)
        {
          std::cout << message;
        }
    
        void addText(const std::string& message)
        {
          std::cout << message;
        }
    
        ~Sublog()
        {
          std::cout << std::endl;
        }
    
        Sublog& operator<<(const std::string& message )
        {
          this->addText(message);
          return *this;
        }
      };
    
    };
    
    Log::Sublog operator<<( Log& log, const std::string& message )
    {
      return Log::Sublog(message);
    }
    

    which would be used like this

    int main()
    {
        Log log;
        log << "Foo" << "bar";
        log << "baz" << "plop";
    }
    

    after each semicolon, the destructor of Sublog is called


    Klaim: the (working and effective) implementation of this solution in my case :

    in the Log header :

        /** To allow streaming semantic on logs (used in << operator) .
    */
    class LogStreamer
    {
    public:
    
        LogStreamer( Log& log, const String& text )
            : m_log( log )
        {
            m_log.addText( text );
        }
    
        ~LogStreamer()
        {
            m_log.logText();
        }
    
        LogStreamer& operator<<( const String& text )
        {
            m_log.addText( text );
            return *this;
        }
    
    private:
    
        Log& m_log;
    
    };
    
    GCORE_API LogStreamer operator<<( Log& log, const String& message );
    

    and in the cpp file:

    LogStreamer operator<<( Log& log, const String& message )
    {
        return LogStreamer( log, message );
    }
    
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