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Home/ Questions/Q 5980915
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T21:52:10+00:00 2026-05-22T21:52:10+00:00

I’m an iphone developer, but this question is about geometry. I have a simple

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I’m an iphone developer, but this question is about geometry.

I have a simple rectangle (maybe a photo). The user touches this photo at a point and drags their finger to a new point:

http://dl.dropbox.com/u/792862/Untitleddrawing.png

How many radians I must rotate this rectangle to simulate a rotation given by the touches?

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  1. Editorial Team
    Editorial Team
    2026-05-22T21:52:10+00:00Added an answer on May 22, 2026 at 9:52 pm

    I’m assuming that you have a fixed origin for your rotation (the crosshair in your picture would suggest so) and the touch sets the other point.

    First you need a method to figure out the angle of a line. The atan2 function (available in any well-equipped math library) figures out the angle between any line and the X axis. First figure out the starting angle:

    startAngle = atan2(startY - originY, startX - originX)
    

    And then the ending angle:

    endAngle = atan2(endY - originY, endX - originX)
    

    And then just subtract the two angles from each other to figure out your rotation:

    angleToRotate = endAngle - startAngle
    

    You might need to swap things around depending on which way your rotations work.

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