Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1006679
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T08:29:56+00:00 2026-05-16T08:29:56+00:00

I’m attempting to create a NotifyIcon that can be inherited so that I can

  • 0

I’m attempting to create a NotifyIcon that can be inherited so that I can add my own properties/etc. Through looking at a component class someone else wrote, I’ve made some progress as can be seen below, and the component can be dragged into the form. To be honest, I have little idea on what I’m doing, and there appears to be no tutorials anywhere on the internet that are of any use at all.

In the PrepareIcon method you see, the message box that pops up appears blank, even though I have tried changing the value from the designer default of notifyIconInheritable1. I have seen the NotifyIcon appear while in the designer, so I have been utterly confused on how this works.

The question is; what’s wrong with this or what am I doing wrong, and am I wasting my time and shouldn’t be attempting this at all?

namespace AwesomeNotifyIcon
{
    [DefaultProperty("Text"), DefaultEvent("Click"), Description("Displays an icon in the notification area, on the right side of the Windows taskbar, during run time")]
    public partial class NotifyIconInheritable : Component
    {
        private NotifyIcon notifyIcon;

        public NotifyIconInheritable()
        {
            //PrepareIcon();
            InitializeComponent();
        }

        public NotifyIconInheritable(IContainer container)
        {
            if (container != null)
            {
                container.Add(this);
            }
            PrepareIcon();
            InitializeComponent();
        }

        [Category("Appearance"), Description("The icon to associate with the balloon ToolTip."), DefaultValue(ToolTipIcon.None)]
        public ToolTipIcon BalloonTipIcon { get; set; }

        [Category("Appearance"), Description("The text to associate with the balloon ToolTip.")]
        public string BalloonTipText { get; set; }

        [Category("Appearance"), Description("The title of the balloon ToolTip.")]
        public string BalloonTipTitle { get; set; }

        [Category("Appearance"), Description("The icon to display in the system tray.")]
        public Icon Icon { get; set; }

        [Category("Appearance"), Description("The text that will be displayed when the mouse hovers over the icon.")]
        public string Text { get; set; }

        [Category("Behaviour"), Description("The shortcut menu to show when the user right-clicks the icon.")]
        public ContextMenuStrip ContextMenuStrip { get; set; }

        [Category("Behaviour"), Description("Determines whether the control is visible or hidden."), DefaultValue(false)]
        public bool Visible { get; set; }

        [Category("Data"), Description("User-defined data associated with the object.")]
        public object Tag { get; set; }

        [Category("Action"), Description("Occurs when the component is clicked.")]
        public event EventHandler Click;

        private void PrepareIcon()
        {
            notifyIcon = new NotifyIcon();
            notifyIcon.Dispose();
            MessageBox.Show(this.Text);

            if (Click != null)
                notifyIcon.Click += Click;
        }
    }
}

Here’s the properties as seen in the designer:

http://cl.ly/1vIF/content http://cl.ly/1vIF/content

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T08:29:56+00:00Added an answer on May 16, 2026 at 8:29 am

    When you add a control using the designer, it generates code that looks something like this:

    NotifyIconInheritable icon = new NotifyIconInheritable();
    icon.Text = "Some text";
    parent.Controls.Add(icon);
    

    You can see that your property isn’t set until after the constructor has run. So, at the point when you call PrepareIcon, the Text really is null.

    Other advice: as Henk says, you really shouldn’t be calling Dispose() at this point in your code. You also shouldn’t be showing a message box from a constructor, though hopefully that’s just there for your testing purposes. Finally, because you’re calling PrepareIcon from the constructor, .Click will always be null.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a jquery bug and I've been looking for hours now, I can't
I am doing a simple coin flipping experiment for class that involves flipping a
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I'm trying to create an if statement in PHP that prevents a single post
link Im having trouble converting the html entites into html characters, (&# 8217;) i
That's pretty much it. I'm using Nokogiri to scrape a web page what has
Basically, what I'm trying to create is a page of div tags, each has
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I've got a string that has curly quotes in it. I'd like to replace
I have a French site that I want to parse, but am running into

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.