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Home/ Questions/Q 6126695
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T16:24:29+00:00 2026-05-23T16:24:29+00:00

I’m attempting to draw things on a form through a class. Here is the

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I’m attempting to draw things on a form through a class. Here is the code.

public static void DrawStatBars()
    {
        Graphics g = Graphics.FromImage(Graphic.StatBarBackbuffer);
        Font fnt = new Font("Microsoft Sans Serif", 8, FontStyle.Bold);
        g.DrawImage(Graphic.EmptyHPBar, new Point(12, 12));
        g.DrawImage(Graphic.EmptyManaBar, new Point(12, 35));
        g.DrawImage(Graphic.EmptyEXPBar, new Point(12, 58));
        g.DrawImage(Graphic.HPBar, new Rectangle(12, 15, (int)picHpWidth, Graphic.HPBar.Height), new Rectangle(0, 0, (int)picHpWidth, Graphic.HPBar.Height), GraphicsUnit.Pixel);
        g.DrawImage(Graphic.ManaBar, new Rectangle(12, 38, (int)picManaWidth, Graphic.ManaBar.Height), new Rectangle(0, 0, (int)picManaWidth, Graphic.ManaBar.Height), GraphicsUnit.Pixel);
        g.DrawImage(Graphic.EXPBar, new Rectangle(12, 61, (int)picEXPWidth, Graphic.EXPBar.Height), new Rectangle(0, 0, (int)picEXPWidth, Graphic.EXPBar.Height), GraphicsUnit.Pixel);
        g.DrawString(lblHPText, fnt, new SolidBrush(Color.Black), 40, 15);
        g.DrawString(lblManaText, fnt, new SolidBrush(Color.Black), 40, 38);
        g.DrawString(lblEXPText, fnt, new SolidBrush(Color.Black), 40, 63);
        g.Dispose();


        g = frmMainGame.picGeneral.CreateGraphics;
        g.DrawImage(Graphic.StatBarBackbuffer, new Point(0, 0));
        g.Dispose();
    }

The problem is g = frmMainGame.picGeneral.CreateGrpahics;. Since the control is not static how would I go about accessing it through a class instead of moving the code and having to re-code it to be in the code for the form itself.

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  1. Editorial Team
    Editorial Team
    2026-05-23T16:24:29+00:00Added an answer on May 23, 2026 at 4:24 pm

    You could add an event to handle your PictureBox.Paint method

    private void picGeneral_Paint(object sender, PaintEventArgs e)
    {
        // Use e.Graphics to do your drawing!
        e.Graphics.DrawStatsBars();
    }
    

    Turn your method into an extension method

    public static class GraphicsExtensions
    {
        public static void DrawStatsBars(this Graphics g)
        {
            // Your code
        }
    }
    
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